About Me
My name is Gene Chaban, I’m a sound designer and field recordist originally from Ukraine.
I came into audio as many people do - through playing guitar in high school. In 2012 I graduated from Brooklyn College with a BS in Psychology, but instead of doing statistical analysis I opted for gigging and recording with various NYC bands. In 2017 I decided to embark on another adventure and enrolled into the Berklee College of Music to study audio engineering. During my freshman year I came across a student led sound design club which piqued my interest in sound for games and animation. In 2021 I graduated from the Electronic Production and Design major, with a minor in Sound Design for Video Games.
In my free time I enjoy hanging out with my cat, hiking, making music and cooking!
Some of my favorite animations
Adventure Time
Over the Garden Wall
Amphibia
Gravity Falls
Turning Red
Some of my favorite games
Gris
Night in the Woods
Oxenfree
Weakless
Services
Foley
Performing tailored foley to match your character's unique personality, I help you save time otherwise spent browsing through gigabytes of impersonalized sound libraries.
Dialogue Editing
Eliminating distracting noises from the dialogue, I make certain that each word is crisp and clear.
Mixing
Constructing a seamless mix of sound design, music and dialogue, I ensure that every detail is heard and every nuance felt.
Audio Implementation
Utilizing middleware such as Wwise, Unreal's MetaSounds and Unity's audio engine, I construct dynamic and responsive audio systems allowing developers to concentrate on coding and game design.
Sound Design
Crafting custom sound design that adds an extra layer of emotion, I expand your narrative and immerse the audience in the story.
Music Editing
Closely collaborating with the director and composer, I oversee that music aligns with the storytelling and enhances the emotional impact.